Club House
Offline 173.27.181.147:28015 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Club House?
These Rust Pop Watch lists include Club House: Community servers, by the numbers and Rust PvE servers, ranked by who's hot. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Club House mean?
These are the tags Club House publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2 (Max players): It has 2 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^p (PvE): Here the world is the threat, and players don't fight each other. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Club House rank against other Rust servers?
Player hours over the last week rank Club House at #9,908, within the top 44% of ranked servers.
How many players are on Club House right now?
Club House went quiet 2 days 5 hours ago and is offline at the moment. Averaging 1 players across seven days, it topped out at 2.
Server facts
Is Club House online, and how reliable is it?
The server Club House is not online now; 2 days 5 hours have passed since it was last seen. Out of 48 hours in the last 2 full days, it was online for 3, a 6% uptime. The first time Rust Pop Watch saw it was 26 October 2026.
Where is Club House located?
No region is published by Club House. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 173.27.181.147:28015.
Which Rust version is Club House on?
Rust network protocol 2635 and build 168909 is the version Club House runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Club House?
Club House's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 7 hours.
Rules and settings
Which map does Club House run?
Club House uses a procedural map, which the game generates.
What are the rules and settings on Club House?
No gather rate appears in the name of Club House. Groups go up to 8 players, which is the default. no fighting other players: that is the pve mode. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Club House?
Enter client.connect 173.27.181.147:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.