Always Small Maps 2x less decay
Online 173.90.239.20:28015 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 01:38 UTC19d ago | 2 | – | running | 0 |
| Thu 1 Oct, 21:14 UTC FW28d ago | 2 | held half | 8.2 days | 0 |
| Fri 25 Sep, 23:39 UTC34d ago | 3 | halved by day 2 | 5.9 days | 1 |
| Fri 25 Sep, 16:11 UTC34d ago | 3 | – | 0.3 days | 0 |
| Thu 24 Sep, 16:44 UTC35d ago | 1 | – | 1 days | 0 |
| Thu 24 Sep, 08:50 UTC35d ago | 1 | – | 0.3 days | 0 |
| Sat 19 Sep, 22:11 UTC40d ago | 1 | held half | 4.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Always Small Maps 2x less decay?
You'll find Always Small Maps 2x less decay on the following Rust Pop Watch lists: 2x Rust servers, live and Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.
What do the server tags on Always Small Maps 2x less decay mean?
For the server browser, Always Small Maps 2x less decay lists these tags: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): There are 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Always Small Maps 2x less decay rank against other Rust servers?
A seven-day player-hours placing of #7,768 puts Always Small Maps 2x less decay in the top 35% of all ranked servers.
How many players are on Always Small Maps 2x less decay right now?
Always Small Maps 2x less decay is holding 0 players, with 100 slots in total. Peak for the week was 1, against an average of 0 players. Over the last 48 hours, the fullest hour was 16:00 UTC, averaging 1 players.
Server details
Is Always Small Maps 2x less decay online, and how reliable is it?
Always Small Maps 2x less decay is live at the moment. The uptime figure suggests it restarted roughly 30 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. Rust Pop Watch's first record of it is 18 September 2026.
Does Always Small Maps 2x less decay run smoothly?
Its server fps over the last 48 hours averaged 237, with 228 as the lowest. At its peak it held 46,328 entities: buildings, deployables and all the rest. Memory use peaked at 2,524 MB. Players feel lag when fps drops and the entity count climbs.
Where is Always Small Maps 2x less decay located?
No region is published by Always Small Maps 2x less decay. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 173.90.239.20:28015.
Which Rust version is Always Small Maps 2x less decay on?
Rust network protocol 2635 and build 168909 is the version Always Small Maps 2x less decay runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on Always Small Maps 2x less decay when wipe day comes around?
The average busiest crowd over recent wipes was 2 players. The latest wipe's crowd was busiest 14 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 2.
What is the wipe schedule on Always Small Maps 2x less decay?
No next wipe can be predicted for Always Small Maps 2x less decay: its wipes happen at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 28 days 2 hours is when the present world was made.
Rules and settings
Which map does Always Small Maps 2x less decay run?
A procedural map of 3,000 with seed 1305954996 is what Always Small Maps 2x less decay runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Always Small Maps 2x less decay?
The name says it: Always Small Maps 2x less decay gathers at 2x. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. The VAC anti-cheat from Valve is on.
How to join
How do I join Always Small Maps 2x less decay?
The console method: start Rust, press F1, and type client.connect 173.90.239.20:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.
