[NA] Joe the Tank's FFA Server [Monthly]
Online NA 174.103.128.57:28015 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 80% in NA, and #366 of the duo servers (top 87%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:16 UTC FW28d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include [NA] Joe the Tank's FFA Server [Monthly]?
You'll find [NA] Joe the Tank's FFA Server [Monthly] on the following Rust Pop Watch lists: Duo servers, live, Modded Rust servers, live and North America: who's hot right now. These are the filters that list it on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Monthly.
What do the server tags on [NA] Joe the Tank's FFA Server [Monthly] mean?
For the server browser, [NA] Joe the Tank's FFA Server [Monthly] lists these tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It has 50 slots; ts2 (Group limit): Each team is capped at 2; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins; NA (North America): Its place in the server browser is under North America. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does [NA] Joe the Tank's FFA Server [Monthly] rank against other Rust servers?
For the last seven days of player hours, [NA] Joe the Tank's FFA Server [Monthly] sits at #15,269, inside the top 69% of ranked servers and at #1,496 in North America. Within the duo category, it sits at #366.
How many players are on [NA] Joe the Tank's FFA Server [Monthly] right now?
The current tally at [NA] Joe the Tank's FFA Server [Monthly]: 0 players across 50 slots. It has averaged 0 players over the last seven days.
Server details
Is [NA] Joe the Tank's FFA Server [Monthly] online, and how reliable is it?
[NA] Joe the Tank's FFA Server [Monthly] is live at the moment. The uptime figure suggests it restarted roughly 15 days 18 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Does [NA] Joe the Tank's FFA Server [Monthly] run smoothly?
Its server fps over the last 48 hours averaged 158, with 137 as the lowest. At its peak it held 68,661 entities: buildings, deployables and all the rest. The highest memory usage was 6,710 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is [NA] Joe the Tank's FFA Server [Monthly] located?
With its NA tag, [NA] Joe the Tank's FFA Server [Monthly] lists itself in North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 174.103.128.57:28015.
Which Rust version is [NA] Joe the Tank's FFA Server [Monthly] on?
Rust network protocol 2634 and build 167781 is the version [NA] Joe the Tank's FFA Server [Monthly] runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on [NA] Joe the Tank's FFA Server [Monthly] when wipe day comes around?
The average busiest crowd over recent wipes was 2 players. The latest wipe's crowd was busiest 1 hours after it began.
What is the wipe schedule on [NA] Joe the Tank's FFA Server [Monthly]?
[NA] Joe the Tank's FFA Server [Monthly] wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 5 hours is when the present world was made. A wipe schedule of one wipe a month is published in its tags.
The rules
Which map does [NA] Joe the Tank's FFA Server [Monthly] run?
A procedural map of 3,500 with seed 589985 is what [NA] Joe the Tank's FFA Server [Monthly] runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on [NA] Joe the Tank's FFA Server [Monthly]?
Nothing in the name tells you the gather rate on [NA] Joe the Tank's FFA Server [Monthly]. A group can hold 2 players at most (duo). gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. It labels itself vanilla, with this meaning: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join [NA] Joe the Tank's FFA Server [Monthly]?
The console method: start Rust, press F1, and type client.connect 174.103.128.57:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.