Live 97,045 players 11,869 servers online 396 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Scavenger Isle - Local Dev Off dutyoffline
Celebrity profile

Scavenger Isle - Local Dev

Offline 174.114.223.30:28025 checked 23d ago

moddedcarbonpve
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Vital stats

Players now 1/ 10 slots 10% full
7-day average0peak –
Rank#14,945top 67%
Region–no continent published · group 8, the default
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:50 UTC FW27d ago 1 – running 0
Wed 30 Sep, 15:27 UTC29d ago 1 – 1.2 days 0
Mon 28 Sep, 08:54 UTC31d ago 1 held half 2.3 days 1
Sun 27 Sep, 22:21 UTC31d ago 1 – 0.4 days 0
Sat 26 Sep, 02:13 UTC33d ago 1 – 1.8 days 0
Thu 17 Sep, 23:16 UTC41d ago 1 halved by day 2 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Scavenger Isle - Local Dev?

You'll find Scavenger Isle - Local Dev on the following Rust Pop Watch lists: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Scavenger Isle - Local Dev mean?

The game's server browser picks up these tags from Scavenger Isle - Local Dev: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166822 (Build): Game build: 166822; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^p (PvE): No fighting between players: the world supplies the danger; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. Current players, queue and world age are in the tags too, displayed at the top of this page.

The players

How does Scavenger Isle - Local Dev rank against other Rust servers?

Player hours over the last week rank Scavenger Isle - Local Dev at #14,945, within the top 67% of ranked servers.

How many players are on Scavenger Isle - Local Dev right now?

Scavenger Isle - Local Dev went quiet 23 days 14 hours ago and is offline at the moment.

Server facts

Is Scavenger Isle - Local Dev online, and how reliable is it?

Scavenger Isle - Local Dev shows as offline, last spotted 23 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 15 September 2026.

Where is Scavenger Isle - Local Dev located?

There is no region from Scavenger Isle - Local Dev. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 174.114.223.30:28025.

Which Rust version is Scavenger Isle - Local Dev on?

On Windows, Scavenger Isle - Local Dev runs Rust network protocol 2634 and build 166822. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on Scavenger Isle - Local Dev when wipe day comes around?

Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 21 hours in. Above half the peak until the next wipe: that happened in 50% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 2.

What is the wipe schedule on Scavenger Isle - Local Dev?

There is no next wipe to predict on Scavenger Isle - Local Dev, because wipes come at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 19 hours.

Map and rules

Which map does Scavenger Isle - Local Dev run?

Scavenger Isle - Local Dev uses a procedural map, which the game generates.

What are the rules and settings on Scavenger Isle - Local Dev?

The name of Scavenger Isle - Local Dev says nothing about gather rate. The group limit is 8 players, the game's default. no fighting other players: that is the pve mode. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join Scavenger Isle - Local Dev?

The console method: start Rust, press F1, and type client.connect 174.114.223.30:28025. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166822,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit This uses the default limit of 8 players per team.
v2634
Protocol To join, your game must be on the same protocol version: 2634.
cs166822
Build Game build: 166822.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Gameplay

^p
PvE No fighting between players: the world supplies the danger.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon A plugin framework called Carbon is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.