Live 46,119 players 11,685 servers online 121 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Outpost Omega | PVE | Build | Explore | Thrive Onlineright now
Celebrity profile · NA

Outpost Omega | PVE | Build | Explore | Thrive

Online NA 174.17.20.213:28015 checked 6m ago

biweekly wipes vanillamoddedcarbonpve
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Vital stats

Players now 2/ 100 slots 2% full −2−47%against this time yesterday
7-day average1peak 9
Rank#2,780top 13% · #456 in NA
RegionNANA · group 8, the default
Last wipe12d agobiweekly schedule
Next wipe8d 17hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0246802:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers, top 24% in NA. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

8d 17hThu 5 Nov, 19:00 UTCFW
15d 17hThu 12 Nov, 19:26 UTC
36d 17hThu 3 Dec, 19:00 UTCFW
43d 17hThu 10 Dec, 19:26 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:26 UTC12d ago 3 – running 0
Thu 1 Oct, 19:27 UTC FW26d ago 3 halved by day 4 14 days 0
Thu 17 Sep, 19:27 UTC40d ago 4 halved by day 2 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Outpost Omega | PVE | Build | Explore | Thrive?

These are the Rust Pop Watch lists that include Outpost Omega | PVE | Build | Explore | Thrive: Modded Rust servers, live, Build and creative servers, live, Rust PvE servers, ranked by who's hot and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on Outpost Omega | PVE | Build | Explore | Thrive mean?

These are the tags Outpost Omega | PVE | Build | Explore | Thrive publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): There are 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^p (PvE): No fighting between players: the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs; NA (North America): The server browser lists it under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does Outpost Omega | PVE | Build | Explore | Thrive rank against other Rust servers?

Outpost Omega | PVE | Build | Explore | Thrive takes #2,780 on seven-day player hours, a top 13% spot overall and #456 across North America.

How many players are on Outpost Omega | PVE | Build | Explore | Thrive right now?

The current tally at Outpost Omega | PVE | Build | Explore | Thrive: 2 players across 100 slots. Peak for the week was 9, against an average of 1 players. The busiest stretch of the last 48 hours came at 23:00 UTC, averaging 4 players.

Server details

Is Outpost Omega | PVE | Build | Explore | Thrive online, and how reliable is it?

As of now, Outpost Omega | PVE | Build | Explore | Thrive is online. About 19 hours ago is when it last restarted, judging by its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.

Does Outpost Omega | PVE | Build | Explore | Thrive run smoothly?

Average server fps for the last 48 hours was 87, and it never went below 66. Entities reached a maximum of 136,252: buildings, deployables and everything else. Memory use peaked at 6,030 MB. Players feel lag when fps drops and the entity count climbs.

Where is Outpost Omega | PVE | Build | Explore | Thrive located?

Outpost Omega | PVE | Build | Explore | Thrive uses its NA tag to list itself in North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 174.17.20.213:28015.

Which Rust version is Outpost Omega | PVE | Build | Explore | Thrive on?

On Windows, Outpost Omega | PVE | Build | Explore | Thrive runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What happens on Outpost Omega | PVE | Build | Explore | Thrive when wipe day comes around?

Across its recent wipes, the busiest point averaged 3 players. 25 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. If it did not hold, half the peak was gone by day 3.

What is the wipe schedule on Outpost Omega | PVE | Build | Explore | Thrive?

The wipe rhythm on Outpost Omega | PVE | Build | Explore | Thrive is every 4 weeks on Thursday at 19:26 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Its current world has been live for 12 days 5 hours. Its tags set out a wipe schedule of one wipe every two weeks.

The rules

Which map does Outpost Omega | PVE | Build | Explore | Thrive run?

Generated by the game with seed 754015235, the map on Outpost Omega | PVE | Build | Explore | Thrive is procedural and 4,750 in size. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on Outpost Omega | PVE | Build | Explore | Thrive?

Nothing in the name tells you the gather rate on Outpost Omega | PVE | Build | Explore | Thrive. The group limit is 8 players, the game's default. It runs pve, no fighting other players. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. It labels itself vanilla, with this meaning: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join Outpost Omega | PVE | Build | Explore | Thrive?

The console method: start Rust, press F1, and type client.connect 174.17.20.213:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://discord.com/invite/TYmsvzJhVr.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^v,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp100
Max players There are 100 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it.

Gameplay

^p
PvE No fighting between players: the world supplies the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is what it runs.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.