[US] Sentinel Main Test | Vanilla | Weekly
Offline NA 174.57.113.24:28040 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 03:09 UTC, in 1d 22h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include [US] Sentinel Main Test | Vanilla | Weekly?
You'll find [US] Sentinel Main Test | Vanilla | Weekly on the following Rust Pop Watch lists: Modded Rust servers, live and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on [US] Sentinel Main Test | Vanilla | Weekly mean?
These are the tags [US] Sentinel Main Test | Vanilla | Weekly publishes for the browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167398 (Build): It's on game build 167398; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser lists it under North America; rustmaps (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does [US] Sentinel Main Test | Vanilla | Weekly rank against other Rust servers?
For the last seven days of player hours, [US] Sentinel Main Test | Vanilla | Weekly sits at #15,140, inside the top 70% of ranked servers and at #1,555 in North America.
How many players are on [US] Sentinel Main Test | Vanilla | Weekly right now?
[US] Sentinel Main Test | Vanilla | Weekly went quiet 12 days 22 hours ago and is offline at the moment.
Server facts
Is [US] Sentinel Main Test | Vanilla | Weekly online, and how reliable is it?
Down at the moment: [US] Sentinel Main Test | Vanilla | Weekly was last seen 12 days 22 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 10 October 2026.
Where is [US] Sentinel Main Test | Vanilla | Weekly located?
[US] Sentinel Main Test | Vanilla | Weekly uses its NA tag to list itself in North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 174.57.113.24:28040.
Which Rust version is [US] Sentinel Main Test | Vanilla | Weekly on?
On Windows, [US] Sentinel Main Test | Vanilla | Weekly runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on [US] Sentinel Main Test | Vanilla | Weekly?
An estimate from weekly: 7 days after its last wipe gives [US] Sentinel Main Test | Vanilla | Weekly's next wipe. Saturday 31 October at 03:09 UTC is the date its next wipe is due. 19 days 1 hours is when the present world was made. Its tags carry a wipe schedule that runs weekly.
Map and rules
Which map does [US] Sentinel Main Test | Vanilla | Weekly run?
Download the published map file from this page: it is a custom map of 4,250 on [US] Sentinel Main Test | Vanilla | Weekly.
What are the rules and settings on [US] Sentinel Main Test | Vanilla | Weekly?
Nothing in the name tells you the gather rate on [US] Sentinel Main Test | Vanilla | Weekly. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
Getting in
How do I join [US] Sentinel Main Test | Vanilla | Weekly?
The console method: start Rust, press F1, and type client.connect 174.57.113.24:28040. Launch Rust on this page is another way, opening Rust via Steam and connecting.