Live 67,217 players 11,710 servers online 108 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [US] Helix Staging 10x | Vanilla | Weekly Onlineright now
Celebrity profile

[US] Helix Staging 10x | Vanilla | Weekly

Online 174.57.83.70:28030 checked 14m ago

10x moddedoxide
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Vital stats

Players now 0/ 10 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#15,261top 69%
Region–no continent published · group 8, the default
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include [US] Helix Staging 10x | Vanilla | Weekly?

These are the Rust Pop Watch lists that include [US] Helix Staging 10x | Vanilla | Weekly: 10x Rust servers, who's hot, Modded Rust servers, live and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

What do the server tags on [US] Helix Staging 10x | Vanilla | Weekly mean?

For the server browser, [US] Helix Staging 10x | Vanilla | Weekly lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166235 (Build): Game build: 166235; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; rustmaps (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does [US] Helix Staging 10x | Vanilla | Weekly rank against other Rust servers?

A seven-day player-hours placing of #15,261 puts [US] Helix Staging 10x | Vanilla | Weekly in the top 69% of all ranked servers.

How many players are on [US] Helix Staging 10x | Vanilla | Weekly right now?

[US] Helix Staging 10x | Vanilla | Weekly is holding 0 players, with 10 slots in total. Peak for the week was 1, against an average of 0 players.

About the server

Is [US] Helix Staging 10x | Vanilla | Weekly online, and how reliable is it?

As of now, [US] Helix Staging 10x | Vanilla | Weekly is online. About 11 days 10 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. Rust Pop Watch's first record of it is 16 October 2026.

Does [US] Helix Staging 10x | Vanilla | Weekly run smoothly?

Its server fps over the last 48 hours averaged 77, with 51 as the lowest. Entities reached a maximum of 88,520: buildings, deployables and everything else. Up to 5,448 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.

Where is [US] Helix Staging 10x | Vanilla | Weekly located?

No region tag comes from [US] Helix Staging 10x | Vanilla | Weekly, but its name points to North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 174.57.83.70:28030.

Which Rust version is [US] Helix Staging 10x | Vanilla | Weekly on?

On Windows, [US] Helix Staging 10x | Vanilla | Weekly runs Rust network protocol 2634 and build 166235. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What is the wipe schedule on [US] Helix Staging 10x | Vanilla | Weekly?

The record of [US] Helix Staging 10x | Vanilla | Weekly's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 28 days 18 hours is when the present world was made.

Map and rules

Which map does [US] Helix Staging 10x | Vanilla | Weekly run?

The custom map on [US] Helix Staging 10x | Vanilla | Weekly measures 4,000, and its published file can be downloaded from this page.

What are the rules and settings on [US] Helix Staging 10x | Vanilla | Weekly?

Going by its name, [US] Helix Staging 10x | Vanilla | Weekly runs 10x gather. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Getting in

How do I join [US] Helix Staging 10x | Vanilla | Weekly?

The console method: start Rust, press F1, and type client.connect 174.57.83.70:28030. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166235,ts8,^o^z,rustmaps

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp10
Max players There are 10 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2634
Protocol You need the same game version to get in: protocol 2634.
cs166235
Build Game build: 166235.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

rustmaps
Custom tag Standard Rust tags don't include this one: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.