ThePlague-TestServer
Offline 174.74.90.159:28019 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 03:22 UTC30d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include ThePlague-TestServer?
You'll find ThePlague-TestServer on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on ThePlague-TestServer mean?
These are the tags ThePlague-TestServer publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp25 (Max players): There are 25 slots; ts6 (Group limit): Each team is capped at 6; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs162929 (Build): It's on game build 162929; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does ThePlague-TestServer rank against other Rust servers?
The last seven days of player hours place ThePlague-TestServer at #16,685, in the top 70% of all ranked servers.
How many players are on ThePlague-TestServer right now?
The last sighting of ThePlague-TestServer was 27 days 22 hours ago, and it is offline now.
Server facts
Is ThePlague-TestServer online, and how reliable is it?
Down at the moment: ThePlague-TestServer was last seen 27 days 22 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 28 September 2026.
Where is ThePlague-TestServer located?
No region is published by ThePlague-TestServer. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 174.74.90.159:28019.
Which Rust version is ThePlague-TestServer on?
On Windows, ThePlague-TestServer runs Rust network protocol 2633 and build 162929. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on ThePlague-TestServer when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on ThePlague-TestServer?
Too few wipes are on record for ThePlague-TestServer to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 30 days 20 hours is when the present world was made.
Map and rules
Which map does ThePlague-TestServer run?
A procedural map is what ThePlague-TestServer runs, generated by the game.
What are the rules and settings on ThePlague-TestServer?
Nothing in the name tells you the gather rate on ThePlague-TestServer. Teams can reach 6 players. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join ThePlague-TestServer?
Enter client.connect 174.74.90.159:28019 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.