Rustafied Map Test
Offline 175.210.82.156:28015 checked 36d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Rustafied Map Test?
You'll find Rustafied Map Test on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Rustafied Map Test mean?
These are the tags Rustafied Map Test publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): There are 1 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Rustafied Map Test rank against other Rust servers?
A seven-day player-hours placing of #15,478 puts Rustafied Map Test in the top 70% of all ranked servers.
How many players are on Rustafied Map Test right now?
Offline now, Rustafied Map Test was last spotted 36 days 9 hours ago.
Server facts
Is Rustafied Map Test online, and how reliable is it?
The server Rustafied Map Test is not online now; 36 days 9 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 23 September 2026.
Where is Rustafied Map Test located?
There is no region from Rustafied Map Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 175.210.82.156:28015.
Which Rust version is Rustafied Map Test on?
On Windows, Rustafied Map Test runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Rustafied Map Test?
Too few wipes are on record for Rustafied Map Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 36 days 9 hours.
Rules and settings
Which map does Rustafied Map Test run?
Rustafied Map Test uses a procedural map, which the game generates.
What are the rules and settings on Rustafied Map Test?
No gather rate appears in the name of Rustafied Map Test. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Rustafied Map Test?
The console method: start Rust, press F1, and type client.connect 175.210.82.156:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.