your_server_name
Offline 176.115.147.80:28015 checked 11d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 14:08 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include your_server_name?
These Rust Pop Watch lists include your_server_name: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on your_server_name mean?
These are the tags your_server_name publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): There are 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does your_server_name rank against other Rust servers?
A seven-day player-hours placing of #15,099 puts your_server_name in the top 70% of all ranked servers.
How many players are on your_server_name right now?
The last sighting of your_server_name was 11 days 18 hours ago, and it is offline now.
About the server
Is your_server_name online, and how reliable is it?
The server your_server_name is not online now; 11 days 18 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 16 October 2026.
Where is your_server_name located?
No region is published by your_server_name. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 176.115.147.80:28015.
Which Rust version is your_server_name on?
Rust network protocol 2634 and build 167781 is the version your_server_name runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on your_server_name when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on your_server_name?
The record of your_server_name's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 11 days 18 hours is when the present world was made.
Map and rules
Which map does your_server_name run?
your_server_name uses a procedural map, which the game generates.
What are the rules and settings on your_server_name?
Nothing in the name tells you the gather rate on your_server_name. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join your_server_name?
The console method: start Rust, press F1, and type client.connect 176.115.147.80:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.