Crowd Control Server
Offline 176.119.107.28:28015 checked 42d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Crowd Control Server?
These are the Rust Pop Watch lists that include Crowd Control Server: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Crowd Control Server mean?
For the server browser, Crowd Control Server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Crowd Control Server rank against other Rust servers?
A seven-day player-hours placing of #15,507 puts Crowd Control Server in the top – of all ranked servers.
How many players are on Crowd Control Server right now?
Crowd Control Server went quiet 42 days 14 hours ago and is offline at the moment.
Server details
Is Crowd Control Server online, and how reliable is it?
Crowd Control Server shows as offline, last spotted 42 days 14 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 16 September 2026.
Where is Crowd Control Server located?
There is no region from Crowd Control Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 176.119.107.28:28015.
Which Rust version is Crowd Control Server on?
On Windows, Crowd Control Server runs Rust network protocol 2633 and build 163794. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Crowd Control Server?
The record of Crowd Control Server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 42 days 14 hours is when the present world was made.
The rules
What are the rules and settings on Crowd Control Server?
The name of Crowd Control Server says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Crowd Control Server?
The console method: start Rust, press F1, and type client.connect 176.119.107.28:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.