[DEV] WZFR x2
Offline EU 176.133.43.223:28015 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers, top 79% in EU, and #454 of the trio servers (top 73%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include [DEV] WZFR x2?
These Rust Pop Watch lists include [DEV] WZFR x2: 2x Rust servers, live, European Rust servers, live, Modded Rust servers, live and Trio servers: who's hot, who's slipping. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
What do the server tags on [DEV] WZFR x2 mean?
These are the tags [DEV] WZFR x2 publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts3 (Group limit): Each team is capped at 3; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it sits under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does [DEV] WZFR x2 rank against other Rust servers?
For the last seven days of player hours, [DEV] WZFR x2 sits at #10,441, inside the top 47% of ranked servers and at #2,292 in Europe. It comes in at #454 among trio servers.
How many players are on [DEV] WZFR x2 right now?
Offline now, [DEV] WZFR x2 was last spotted 3 days 16 hours ago. Peak for the week was 1, against an average of 0 players.
Server facts
Is [DEV] WZFR x2 online, and how reliable is it?
[DEV] WZFR x2 shows as offline, last spotted 3 days 16 hours ago. The last 4 full days saw uptime of 3%, with 3 out of 96 hours online. It came to Rust Pop Watch's attention on 24 October 2026.
Where is [DEV] WZFR x2 located?
[DEV] WZFR x2 uses its EU tag to list itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 176.133.43.223:28015.
Which Rust version is [DEV] WZFR x2 on?
On Windows, [DEV] WZFR x2 runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on [DEV] WZFR x2?
From the force wipe comes the estimate for [DEV] WZFR x2's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. The world it is running now dates from 4 days 22 hours. A wipe every two weeks is what its tags promise.
The rules
Which map does [DEV] WZFR x2 run?
The map on [DEV] WZFR x2 is procedural, made by the game.
What are the rules and settings on [DEV] WZFR x2?
The name says it: [DEV] WZFR x2 gathers at 2x. trio is the group rule, capping teams at 3 players. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join [DEV] WZFR x2?
Enter client.connect 176.133.43.223:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.