MyServer (TEST)
Offline 176.15.141.160:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include MyServer (TEST)?
These Rust Pop Watch lists include MyServer (TEST): Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on MyServer (TEST) mean?
The game's server browser picks up these tags from MyServer (TEST): gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It has 100 slots; ts10 (Group limit): No team can exceed 10 players; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^p (PvE): The danger is the world, not other players: no PvP here; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does MyServer (TEST) rank against other Rust servers?
Player hours over the last week rank MyServer (TEST) at #12,414, within the top 56% of ranked servers.
How many players are on MyServer (TEST) right now?
MyServer (TEST) went quiet 6 days 2 hours ago and is offline at the moment. Peak for the week was 1, against an average of 0 players.
About the server
Is MyServer (TEST) online, and how reliable is it?
Down at the moment: MyServer (TEST) was last seen 6 days 2 hours ago. It was up 0% of the time over the last 5 full days, 0 of 120 hours in total. It came to Rust Pop Watch's attention on 23 October 2026.
Where is MyServer (TEST) located?
No region is published by MyServer (TEST). It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 176.15.141.160:28015.
Which Rust version is MyServer (TEST) on?
Rust network protocol 2635 and build 168909 is the version MyServer (TEST) runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on MyServer (TEST)?
MyServer (TEST)'s rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days 19 hours.
Rules and settings
What are the rules and settings on MyServer (TEST)?
Nothing in the name tells you the gather rate on MyServer (TEST). Teams can reach 10 players. no fighting other players: that is the pve mode. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat is off: VAC, Valve's system.
Getting in
How do I join MyServer (TEST)?
The console method: start Rust, press F1, and type client.connect 176.15.141.160:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.