MyServer (TEST)
Offline 176.15.141.191:28015 checked 17d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include MyServer (TEST)?
These are the Rust Pop Watch lists that include MyServer (TEST): Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on MyServer (TEST) mean?
These are the tags MyServer (TEST) publishes for the browser: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): There are 100 slots; ts10 (Group limit): No team can exceed 10 players; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does MyServer (TEST) rank against other Rust servers?
A seven-day player-hours placing of #13,376 puts MyServer (TEST) in the top 61% of all ranked servers.
How many players are on MyServer (TEST) right now?
The last sighting of MyServer (TEST) was 17 days 4 hours ago, and it is offline now.
About the server
Is MyServer (TEST) online, and how reliable is it?
MyServer (TEST) shows as offline, last spotted 17 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 12 October 2026.
Where is MyServer (TEST) located?
There is no region from MyServer (TEST). Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 176.15.141.191:28015.
Which Rust version is MyServer (TEST) on?
Rust network protocol 2634 and build 167584 is the version MyServer (TEST) runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on MyServer (TEST)?
Too few wipes are on record for MyServer (TEST) to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 22 hours.
The rules
What are the rules and settings on MyServer (TEST)?
The name of MyServer (TEST) says nothing about gather rate. Teams can reach 10 players. pve is the game mode, no fighting other players. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join MyServer (TEST)?
Enter client.connect 176.15.141.191:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.