your_server_name
Offline 176.210.159.198:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include your_server_name?
You'll find your_server_name on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on your_server_name mean?
The game's server browser picks up these tags from your_server_name: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): There are 5 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does your_server_name rank against other Rust servers?
A seven-day player-hours placing of #15,339 puts your_server_name in the top 69% of all ranked servers.
How many players are on your_server_name right now?
Offline now, your_server_name was last spotted 41 hours ago. It has averaged 0 players over the last seven days.
About the server
Is your_server_name online, and how reliable is it?
The server your_server_name is not online now; 41 hours have passed since it was last seen. It came to Rust Pop Watch's attention on 27 October 2026.
Where is your_server_name located?
No region is published by your_server_name. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 176.210.159.198:28015.
Which Rust version is your_server_name on?
On Windows, your_server_name runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on your_server_name?
your_server_name's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 42 hours is when the present world was made.
Map and rules
Which map does your_server_name run?
your_server_name uses a procedural map, which the game generates.
What are the rules and settings on your_server_name?
The name of your_server_name says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join your_server_name?
The console method: start Rust, press F1, and type client.connect 176.210.159.198:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.