[LOCAL TEST] Youmpik Clans - do not join
Offline EU 176.4.208.126:28015 checked 14d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include [LOCAL TEST] Youmpik Clans - do not join?
You'll find [LOCAL TEST] Youmpik Clans - do not join on the following Rust Pop Watch lists: European Rust servers, live and Modded Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on [LOCAL TEST] Youmpik Clans - do not join mean?
The game's server browser picks up these tags from [LOCAL TEST] Youmpik Clans - do not join: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts6 (Group limit): Each team is capped at 6; v2632 (Protocol): The game protocol is 2632, so your client has to match it to join; cs160556 (Build): The game build is 160556; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^b (Biweekly): It wipes on a two-week cycle; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs; EU (Europe): The server browser lists it under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does [LOCAL TEST] Youmpik Clans - do not join rank against other Rust servers?
For the last seven days of player hours, [LOCAL TEST] Youmpik Clans - do not join sits at #15,159, inside the top 70% of ranked servers and at #2,586 in Europe.
How many players are on [LOCAL TEST] Youmpik Clans - do not join right now?
[LOCAL TEST] Youmpik Clans - do not join went quiet 14 days 13 hours ago and is offline at the moment.
About the server
Is [LOCAL TEST] Youmpik Clans - do not join online, and how reliable is it?
Down at the moment: [LOCAL TEST] Youmpik Clans - do not join was last seen 14 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 15 October 2026.
Where is [LOCAL TEST] Youmpik Clans - do not join located?
With its EU tag, [LOCAL TEST] Youmpik Clans - do not join lists itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 176.4.208.126:28015.
Which Rust version is [LOCAL TEST] Youmpik Clans - do not join on?
On Windows, [LOCAL TEST] Youmpik Clans - do not join runs Rust network protocol 2632 and build 160556. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on [LOCAL TEST] Youmpik Clans - do not join?
An estimate from the force wipe gives [LOCAL TEST] Youmpik Clans - do not join's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 74 days 14 hours is when the present world was made. A wipe every two weeks is what its tags promise.
The rules
Which map does [LOCAL TEST] Youmpik Clans - do not join run?
[LOCAL TEST] Youmpik Clans - do not join uses a procedural map, which the game generates.
What are the rules and settings on [LOCAL TEST] Youmpik Clans - do not join?
No gather rate appears in the name of [LOCAL TEST] Youmpik Clans - do not join. A group holds at most 6 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join [LOCAL TEST] Youmpik Clans - do not join?
Enter client.connect 176.4.208.126:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.