localtest
Offline 176.49.188.69:28015 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include localtest?
These Rust Pop Watch lists include localtest: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on localtest mean?
These are the tags localtest publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp2 (Max players): Slots: 2; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does localtest rank against other Rust servers?
A seven-day player-hours placing of #15,426 puts localtest in the top 69% of all ranked servers.
How many players are on localtest right now?
Offline now, localtest was last spotted 3 days 22 hours ago. Across the past week it drew an average of 0 players.
Server details
Is localtest online, and how reliable is it?
localtest shows as offline, last spotted 3 days 22 hours ago. The last 7 full days saw uptime of 1%, with 1 out of 168 hours online. The first time Rust Pop Watch saw it was 12 October 2026.
Where is localtest located?
There is no region from localtest. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 176.49.188.69:28015.
Which Rust version is localtest on?
On Windows, localtest runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on localtest?
localtest's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 17 days 12 hours.
The rules
Which map does localtest run?
The map on localtest is procedural, made by the game.
What are the rules and settings on localtest?
Nothing in the name tells you the gather rate on localtest. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It appears under Community in the browser. The VAC anti-cheat from Valve is off.
How to join
How do I join localtest?
The console method: start Rust, press F1, and type client.connect 176.49.188.69:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.