Test server
Offline 176.50.79.223:28015 checked 16d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test server?
These are the Rust Pop Watch lists that include Test server: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test server mean?
For the server browser, Test server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp500 (Max players): It has 500 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Test server rank against other Rust servers?
Player hours over the last week rank Test server at #11,412, within the top 52% of ranked servers.
How many players are on Test server right now?
Test server went quiet 16 days 9 hours ago and is offline at the moment.
About the server
Is Test server online, and how reliable is it?
The server Test server is not online now; 16 days 9 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 10 October 2026.
Where is Test server located?
No region is published by Test server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 176.50.79.223:28015.
Which Rust version is Test server on?
On Windows, Test server runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Test server?
Too few wipes are on record for Test server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 19 days 13 hours is when the present world was made.
Map and rules
Which map does Test server run?
The map on Test server is procedural, made by the game.
What are the rules and settings on Test server?
Nothing in the name tells you the gather rate on Test server. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Test server?
Enter client.connect 176.50.79.223:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.