Test server
Offline 176.50.82.251:28015 checked 19d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Test server?
These are the Rust Pop Watch lists that include Test server: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test server mean?
These are the tags Test server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp500 (Max players): There are 500 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Test server rank against other Rust servers?
A seven-day player-hours placing of #13,553 puts Test server in the top 61% of all ranked servers.
How many players are on Test server right now?
Offline now, Test server was last spotted 19 days 4 hours ago.
Server details
Is Test server online, and how reliable is it?
Test server shows as offline, last spotted 19 days 4 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 9 October 2026.
Where is Test server located?
There is no region from Test server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 176.50.82.251:28015.
Which Rust version is Test server on?
On Windows, Test server runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Test server?
Too few wipes are on record for Test server to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 19 days 7 hours is when the present world was made.
Rules and settings
Which map does Test server run?
Test server uses a procedural map, which the game generates.
What are the rules and settings on Test server?
The name of Test server says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Test server?
Enter client.connect 176.50.82.251:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.