killmoregaming/lets get rusty
Offline 176.57.135.63:28400 checked 7d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include killmoregaming/lets get rusty?
These Rust Pop Watch lists include killmoregaming/lets get rusty: Community servers, by the numbers, Rust PvE servers, ranked by who's hot and Vanilla Rust servers, live. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.
What do the server tags on killmoregaming/lets get rusty mean?
These are the tags killmoregaming/lets get rusty publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^p (PvE): Here the world is the threat, and players don't fight each other. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does killmoregaming/lets get rusty rank against other Rust servers?
A seven-day player-hours placing of #15,339 puts killmoregaming/lets get rusty in the top 69% of all ranked servers.
How many players are on killmoregaming/lets get rusty right now?
killmoregaming/lets get rusty went quiet 7 days 6 hours ago and is offline at the moment. Across the past week it drew an average of 0 players.
Server facts
Is killmoregaming/lets get rusty online, and how reliable is it?
killmoregaming/lets get rusty shows as offline, last spotted 7 days 6 hours ago. It was up 5% of the time over the last 7 full days, 8 of 168 hours in total. It came to Rust Pop Watch's attention on 12 October 2026.
Where is killmoregaming/lets get rusty located?
There is no region from killmoregaming/lets get rusty. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 176.57.135.63:28400.
Which Rust version is killmoregaming/lets get rusty on?
On Windows, killmoregaming/lets get rusty runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on killmoregaming/lets get rusty?
killmoregaming/lets get rusty's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 17 days 10 hours.
Rules and settings
Which map does killmoregaming/lets get rusty run?
Generated by the game with seed 892222933, the map on killmoregaming/lets get rusty is procedural and 2,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on killmoregaming/lets get rusty?
No gather rate appears in the name of killmoregaming/lets get rusty. Groups go up to 8 players, which is the default. It runs pve, no fighting other players. It appears under Community in the browser. Vanilla is what it calls itself: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched off.
Getting in
How do I join killmoregaming/lets get rusty?
The console method: start Rust, press F1, and type client.connect 176.57.135.63:28400. Launch Rust on this page is another way, opening Rust via Steam and connecting.