Live 57,954 players 11,720 servers online 174 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published UKGD Onlineright now +2since yesterday
Celebrity profile

UKGD

Online 176.57.174.150:28915 checked 9m ago

monthly wipes vanillamoddedoxide
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Vital stats

Players now 2/ 50 slots 4% full +2against this time yesterday
7-day average1peak 6
Rank#3,737top 17%
Region–no continent published · group 8, the default
Last wipe3d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0246811:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep8 Oct14 Oct23 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

10 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes

Coming wipes

7d 8hThu 5 Nov, 19:00 UTCFW
35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 17:50 UTC3d ago 4 – running 0
Sun 18 Oct, 12:20 UTC10d ago 2 – 7.2 days 0
Mon 5 Oct, 16:42 UTC23d ago – – 12.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include UKGD?

You'll find UKGD on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What do the server tags on UKGD mean?

The game's server browser picks up these tags from UKGD: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does UKGD rank against other Rust servers?

The last seven days of player hours place UKGD at #3,737, in the top 17% of all ranked servers.

How many players are on UKGD right now?

The current tally at UKGD: 2 players across 50 slots. Averaging 1 players across seven days, it topped out at 6. The busiest stretch of the last 48 hours came at 21:00 UTC, averaging 6 players.

Server facts

Is UKGD online, and how reliable is it?

Right now, UKGD is up and running. The uptime figure suggests it restarted roughly 2 hours ago. The last 7 full days saw uptime of 46%, with 78 out of 168 hours online. Rust Pop Watch's first record of it is 15 September 2026.

Does UKGD run smoothly?

The 48-hour average was 58 server fps, with a low of 34. The world carried as many as 102,504 entities, including buildings and deployables. The highest memory usage was 2,764 MB. Players feel lag when fps drops and the entity count climbs.

Where is UKGD located?

No region is published by UKGD. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 176.57.174.150:28915.

Which Rust version is UKGD on?

On Windows, UKGD runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on UKGD when wipe day comes around?

The average busiest crowd over recent wipes was 3 players. The latest wipe's crowd was busiest 28 hours after it began.

What is the wipe schedule on UKGD?

Wipes on UKGD come once a month, alongside the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 3 days 16 hours is when the present world was made. Its tags commit to wipes each month.

The rules

Which map does UKGD run?

A procedural map of 4,000 with seed 2147483647 is what UKGD runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on UKGD?

The name of UKGD says nothing about gather rate. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The VAC anti-cheat from Valve is on.

Getting in

How do I join UKGD?

Enter client.connect 176.57.174.150:28915 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players There are 50 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Wipe schedule

^m
Monthly A monthly wipe, synced to Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.