Test
Offline 176.6.48.158:28015 checked 13d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Test?
These are the Rust Pop Watch lists that include Test: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test mean?
These are the tags Test publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): There are 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167584 (Build): It's on game build 167584; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Test rank against other Rust servers?
A seven-day player-hours placing of #12,979 puts Test in the top 60% of all ranked servers.
How many players are on Test right now?
Offline now, Test was last spotted 13 days 20 hours ago.
About the server
Is Test online, and how reliable is it?
The server Test is not online now; 13 days 20 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 14 October 2026.
Where is Test located?
There is no region from Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 176.6.48.158:28015.
Which Rust version is Test on?
Rust network protocol 2634 and build 167584 is the version Test runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Test?
Test's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 15 days 20 hours.
Rules and settings
Which map does Test run?
A procedural map is what Test runs, generated by the game.
What are the rules and settings on Test?
No gather rate appears in the name of Test. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Test?
The console method: start Rust, press F1, and type client.connect 176.6.48.158:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.