Test
Offline 176.6.61.1:28015 checked 20d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test?
These are the Rust Pop Watch lists that include Test: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all.
What do the server tags on Test mean?
For the server browser, Test lists these tags: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Slots: 5; v2323 (Protocol): The game protocol is 2323, so your client has to match it to join; ptrak (Networking): The network layer is RakNet, which is the game's standard; he8c2d43f (Custom tag): The owner or a plugin added this tag, which isn't standard Rust; stok (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Test rank against other Rust servers?
The last seven days of player hours place Test at #15,948, in the top 72% of all ranked servers.
How many players are on Test right now?
Test went quiet 20 days 9 hours ago and is offline at the moment.
About the server
Is Test online, and how reliable is it?
The server Test is not online now; 20 days 9 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 6 October 2026.
Where is Test located?
No region is published by Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 176.6.61.1:28015.
Which Rust version is Test on?
Rust network protocol 2323 is the version Test runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Test?
Test's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 1780 days 20 hours.
Rules and settings
Which map does Test run?
Test uses a procedural map, which the game generates.
What are the rules and settings on Test?
The name of Test says nothing about gather rate. Nothing on group size is published here. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Join up
How do I join Test?
The console method: start Rust, press F1, and type client.connect 176.6.61.1:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.