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Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Dead Valley | PvE | Bi-Weekly | Old Research System Onlineright now +2since yesterday
Celebrity profile · EU

Dead Valley | PvE | Bi-Weekly | Old Research System

Online EU 176.9.122.93:28000 checked 10m ago

quad biweekly wipes moddedoxidepve
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Vital stats

Players now 3/ 50 slots 6% full +2against this time yesterday
7-day average1peak 8
Rank#2,959top 13% · #1115 in EU
RegionEUEU · group quad
Last wipe13d agobiweekly schedule
Next wipe2hThu 29 Oct, 18:01 UTC
The rise

Players

AveragePeak
0246816:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 38% in EU, and #184 of the quad servers (top 22%). Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:01 UTC, in 2h. Its biweekly schedule tag · low confidence

13.1 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 9

Coming wipes

2hThu 29 Oct, 18:01 UTC
7d 3hThu 5 Nov, 19:00 UTCFW
14d 2hThu 12 Nov, 18:01 UTC
28d 2hThu 26 Nov, 18:01 UTC
35d 3hThu 3 Dec, 19:00 UTCFW
42d 2hThu 10 Dec, 18:01 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSat 19 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 27 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:01 UTC13d ago 9 – running 2
Thu 1 Oct, 18:19 UTC FW27d ago 9 halved by day 8 14 days 1
Sat 19 Sep, 13:32 UTC40d ago 8 halved by day 10 12.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Dead Valley | PvE | Bi-Weekly | Old Research System?

These Rust Pop Watch lists include Dead Valley | PvE | Bi-Weekly | Old Research System: European Rust servers, live, Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on Dead Valley | PvE | Bi-Weekly | Old Research System mean?

These are the tags Dead Valley | PvE | Bi-Weekly | Old Research System publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slots: 50; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The danger is the world, not other players: no PvP here; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): In the server browser it sits under Europe. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does Dead Valley | PvE | Bi-Weekly | Old Research System rank against other Rust servers?

For the last seven days of player hours, Dead Valley | PvE | Bi-Weekly | Old Research System sits at #2,959, inside the top 13% of ranked servers and at #1,115 in Europe. Within the quad category, it sits at #184.

How many players are on Dead Valley | PvE | Bi-Weekly | Old Research System right now?

3 players are on Dead Valley | PvE | Bi-Weekly | Old Research System at the moment, out of 50 slots. Averaging 1 players across seven days, it topped out at 8. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 5 players.

Server details

Is Dead Valley | PvE | Bi-Weekly | Old Research System online, and how reliable is it?

As of now, Dead Valley | PvE | Bi-Weekly | Old Research System is online. About 8 hours ago is when it last restarted, judging by its uptime. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.

Does Dead Valley | PvE | Bi-Weekly | Old Research System run smoothly?

The 48-hour average was 22 server fps, with a low of 5. The world carried as many as 81,718 entities, including buildings and deployables. Up to 3,564 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.

Where is Dead Valley | PvE | Bi-Weekly | Old Research System located?

With its EU tag, Dead Valley | PvE | Bi-Weekly | Old Research System lists itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 176.9.122.93:28000.

Which Rust version is Dead Valley | PvE | Bi-Weekly | Old Research System on?

On Linux, Dead Valley | PvE | Bi-Weekly | Old Research System runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What happens on Dead Valley | PvE | Bi-Weekly | Old Research System when wipe day comes around?

Across its recent wipes, the busiest point averaged 9 players. The latest wipe's crowd was busiest 27 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. If it did not hold, half the peak was gone by day 9.

What is the wipe schedule on Dead Valley | PvE | Bi-Weekly | Old Research System?

Too few wipes are recorded on Dead Valley | PvE | Bi-Weekly | Old Research System to confirm its schedule, so its tag drives the prediction. The next wipe is pencilled in for Thursday 29 October at 18:01 UTC. Its current world has been live for 13 days 21 hours. Its tags set out a wipe schedule of one wipe every two weeks.

The rules

Which map does Dead Valley | PvE | Bi-Weekly | Old Research System run?

A procedural map of 3,500 with seed 1337 is what Dead Valley | PvE | Bi-Weekly | Old Research System runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page. Custom Map is how the map name reads.

What are the rules and settings on Dead Valley | PvE | Bi-Weekly | Old Research System?

The name of Dead Valley | PvE | Bi-Weekly | Old Research System says nothing about gather rate. quad is the group rule, capping teams at 4 players. It runs pve, no fighting other players. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is on.

Join up

How do I join Dead Valley | PvE | Bi-Weekly | Old Research System?

Enter client.connect 176.9.122.93:28000 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/HRS8z83BN.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players Slots: 50.
ts4
Group limit Teams cap at 4 players.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE The danger is the world, not other players: no PvP here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.