[GER/EU] Sanctuary Teams (1-4)
Online EU 176.9.122.93:28080 checked 13m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers, top 36% in EU, and #169 of the quad servers (top 20%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:59 UTC FW27d ago | 15 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include [GER/EU] Sanctuary Teams (1-4)?
These Rust Pop Watch lists include [GER/EU] Sanctuary Teams (1-4): European Rust servers, live, Community servers, by the numbers and Vanilla Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
What do the server tags on [GER/EU] Sanctuary Teams (1-4) mean?
The game's server browser picks up these tags from [GER/EU] Sanctuary Teams (1-4): gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): It has 50 slots; ts4 (Group limit): Each team is capped at 4; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; EU (Europe): Its place in the server browser is under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does [GER/EU] Sanctuary Teams (1-4) rank against other Rust servers?
[GER/EU] Sanctuary Teams (1-4) takes #2,806 on seven-day player hours, a top 13% spot overall and #1,065 across Europe. The quad field places it at #169.
How many players are on [GER/EU] Sanctuary Teams (1-4) right now?
1 players are on [GER/EU] Sanctuary Teams (1-4) at the moment, out of 50 slots. Peak for the week was 5, against an average of 1 players. The busiest stretch of the last 48 hours came at 18:00 UTC, averaging 5 players.
Server details
Is [GER/EU] Sanctuary Teams (1-4) online, and how reliable is it?
As of now, [GER/EU] Sanctuary Teams (1-4) is online. About 8 hours ago is when it last restarted, judging by its uptime. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Does [GER/EU] Sanctuary Teams (1-4) run smoothly?
Its server fps over the last 48 hours averaged 38, with 5 as the lowest. Entities reached a maximum of 113,617: buildings, deployables and everything else. Up to 2,977 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Where is [GER/EU] Sanctuary Teams (1-4) located?
With its EU tag, [GER/EU] Sanctuary Teams (1-4) lists itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 176.9.122.93:28080.
Which Rust version is [GER/EU] Sanctuary Teams (1-4) on?
Rust network protocol 2635 and build 168909 is the version [GER/EU] Sanctuary Teams (1-4) runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on [GER/EU] Sanctuary Teams (1-4) when wipe day comes around?
Recent wipes averaged a peak of 15 players at their busiest. 45 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on [GER/EU] Sanctuary Teams (1-4)?
Wipes on [GER/EU] Sanctuary Teams (1-4) come once a month, alongside the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Its current world has been live for 27 days 20 hours. Its tags commit to wipes each month.
Map and rules
Which map does [GER/EU] Sanctuary Teams (1-4) run?
Generated by the game with seed 192482467, the map on [GER/EU] Sanctuary Teams (1-4) is procedural and 4,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on [GER/EU] Sanctuary Teams (1-4)?
Nothing in the name tells you the gather rate on [GER/EU] Sanctuary Teams (1-4). quad is the group rule, capping teams at 4 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It appears under Community in the browser. The plugin count is Oxide. Vanilla is what it calls itself: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
Getting in
How do I join [GER/EU] Sanctuary Teams (1-4)?
Enter client.connect 176.9.122.93:28080 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://www.paypal.com/pools/c/9tbRFpbo5O.
