test
Offline 176.9.18.206:20083 checked 15d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 08:08 UTC16d ago | 1 | – | running | 1 |
| Sat 3 Oct, 16:33 UTC26d ago | 0 | – | 10.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include test?
These Rust Pop Watch lists include test: Community servers, by the numbers and Vanilla Rust servers, live. These are the filters that list it on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
What do the server tags on test mean?
These are the tags test publishes for the browser: gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does test rank against other Rust servers?
A seven-day player-hours placing of #13,672 puts test in the top 63% of all ranked servers.
How many players are on test right now?
test went quiet 15 days 18 hours ago and is offline at the moment.
About the server
Is test online, and how reliable is it?
test shows as offline, last spotted 15 days 18 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Where is test located?
There is no region from test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 176.9.18.206:20083.
Which Rust version is test on?
On Linux, test runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on test when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on test?
Too few wipes are on record for test to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 1 hours.
Map and rules
Which map does test run?
test uses a procedural map, which the game generates.
What are the rules and settings on test?
No gather rate appears in the name of test. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser lists it under Community. The server's own word for it is vanilla: facepunch's game, unchanged: no modified rates, kits or rules. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join test?
The console method: start Rust, press F1, and type client.connect 176.9.18.206:20083. Launch Rust on this page is another way, opening Rust via Steam and connecting.