rust-builder-export (local)
Offline 177.226.67.119:28015 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include rust-builder-export (local)?
You'll find rust-builder-export (local) on the following Rust Pop Watch lists: Modded Rust servers, live and Build and creative servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on rust-builder-export (local) mean?
These are the tags rust-builder-export (local) publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): There are 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): It's on game build 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does rust-builder-export (local) rank against other Rust servers?
Player hours over the last week rank rust-builder-export (local) at #15,989, within the top 71% of ranked servers.
How many players are on rust-builder-export (local) right now?
rust-builder-export (local) went quiet 24 days 22 hours ago and is offline at the moment.
Server details
Is rust-builder-export (local) online, and how reliable is it?
rust-builder-export (local) shows as offline, last spotted 24 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 4 October 2026.
Where is rust-builder-export (local) located?
There is no region from rust-builder-export (local). Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 177.226.67.119:28015.
Which Rust version is rust-builder-export (local) on?
On Windows, rust-builder-export (local) runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on rust-builder-export (local)?
The record of rust-builder-export (local)'s wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 25 days.
The rules
Which map does rust-builder-export (local) run?
A procedural map is what rust-builder-export (local) runs, generated by the game.
What are the rules and settings on rust-builder-export (local)?
No gather rate appears in the name of rust-builder-export (local). Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join rust-builder-export (local)?
The console method: start Rust, press F1, and type client.connect 177.226.67.119:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.