X1000000.RU|DEV-TEST
Offline 178.140.6.71:28015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:53 UTC, in 1d 8h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include X1000000.RU|DEV-TEST?
These Rust Pop Watch lists include X1000000.RU|DEV-TEST: Hot end: Rust servers above 10x, Modded Rust servers, live, Aim training servers, ranked by the crowd and The battlefield crowd, counted. It appears under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: More than 10x.
What do the server tags on X1000000.RU|DEV-TEST mean?
The game's server browser picks up these tags from X1000000.RU|DEV-TEST: gmvanilla (Game mode): Survival in vanilla form; mp380 (Max players): It has 380 slots; ts15 (Group limit): Teams cap at 15 players; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^w (Weekly): Wipes happen every week; ^d (Combat training): Practice your aim and PvP here; the loot is given to you; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does X1000000.RU|DEV-TEST rank against other Rust servers?
The last seven days of player hours place X1000000.RU|DEV-TEST at #15,970, in the top 69% of all ranked servers.
How many players are on X1000000.RU|DEV-TEST right now?
Offline now, X1000000.RU|DEV-TEST was last spotted 26 days 10 hours ago.
About the server
Is X1000000.RU|DEV-TEST online, and how reliable is it?
The server X1000000.RU|DEV-TEST is not online now; 26 days 10 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 1 October 2026.
Where is X1000000.RU|DEV-TEST located?
There is no region from X1000000.RU|DEV-TEST. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 178.140.6.71:28015.
Which Rust version is X1000000.RU|DEV-TEST on?
Rust network protocol 2634 and build 166494 is the version X1000000.RU|DEV-TEST runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on X1000000.RU|DEV-TEST?
From weekly: 7 days after its last wipe comes the estimate for X1000000.RU|DEV-TEST's next wipe. The next wipe is pencilled in for Thursday 29 October at 18:53 UTC. 26 days 15 hours is when the present world was made. The tags say wipes happen every week.
Map and rules
What are the rules and settings on X1000000.RU|DEV-TEST?
Gather comes at 1e+06x on X1000000.RU|DEV-TEST, according to its name. Teams can reach 15 players. loot is handed out for aim and PvP practice: that is the combat training mode. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join X1000000.RU|DEV-TEST?
Enter client.connect 178.140.6.71:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.