Teste
Offline EU 178.159.34.25:28015 checked 43d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Monday 2 November, 03:22 UTC, in 4d 15h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 03:22 UTC44d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Teste?
These Rust Pop Watch lists include Teste: European Rust servers, live, Community servers, by the numbers and Vanilla Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on Teste mean?
For the server browser, Teste lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^w (Weekly): It wipes weekly; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^q (Premium): Joining requires Rust's premium status; EU (Europe): In the server browser it sits under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Teste rank against other Rust servers?
For the last seven days of player hours, Teste sits at #12,890, inside the top – of ranked servers and at #2,340 in Europe.
How many players are on Teste right now?
The last sighting of Teste was 43 days 22 hours ago, and it is offline now.
Server facts
Is Teste online, and how reliable is it?
Down at the moment: Teste was last seen 43 days 22 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 14 September 2026.
Where is Teste located?
With its EU tag, Teste lists itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 178.159.34.25:28015.
Which Rust version is Teste on?
On Linux, Teste runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on Teste when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 9 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Teste?
Too few wipes are recorded on Teste to confirm its schedule, so its tag drives the prediction. Monday 2 November at 03:22 UTC is the date its next wipe is due. The world it is running now dates from 44 days 8 hours. Weekly is the wipe rhythm its tags set out.
The rules
Which map does Teste run?
A procedural map is what Teste runs, generated by the game.
What are the rules and settings on Teste?
Nothing in the name tells you the gather rate on Teste. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Community is its listing in the server browser. The server's own word for it is vanilla: facepunch's game, unchanged: no modified rates, kits or rules. Joining requires Rust's premium status. The VAC anti-cheat from Valve is on.
Getting in
How do I join Teste?
The console method: start Rust, press F1, and type client.connect 178.159.34.25:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. Joining requires Rust's premium status.