ServerName
Offline 178.167.40.77:28015 checked 17d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 09:08 UTC33d ago | 1 | – | running | 1 |
| Thu 10 Sep, 14:12 UTC49d ago | – | – | 15.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include ServerName?
You'll find ServerName on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ServerName mean?
These are the tags ServerName publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): There are 5 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs167648 (Build): The game build is 167648; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does ServerName rank against other Rust servers?
Player hours over the last week rank ServerName at #13,322, within the top 61% of ranked servers.
How many players are on ServerName right now?
The last sighting of ServerName was 17 days 6 hours ago, and it is offline now.
About the server
Is ServerName online, and how reliable is it?
The server ServerName is not online now; 17 days 6 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 23 September 2026.
Where is ServerName located?
No region is published by ServerName. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 178.167.40.77:28015.
Which Rust version is ServerName on?
On Windows, ServerName runs Rust network protocol 2635 and build 167648. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on ServerName when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 1 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on ServerName?
ServerName's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 33 days 13 hours.
The rules
Which map does ServerName run?
The map on ServerName is procedural, made by the game.
What are the rules and settings on ServerName?
No gather rate appears in the name of ServerName. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It appears under Community in the browser. The VAC anti-cheat from Valve is on.
Join up
How do I join ServerName?
The console method: start Rust, press F1, and type client.connect 178.167.40.77:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.