ServerName
Offline 178.178.103.21:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:15 UTC25d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include ServerName?
These are the Rust Pop Watch lists that include ServerName: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ServerName mean?
These are the tags ServerName publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): There are 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does ServerName rank against other Rust servers?
A seven-day player-hours placing of #11,001 puts ServerName in the top 49% of all ranked servers.
How many players are on ServerName right now?
Offline now, ServerName was last spotted 47 hours ago. Peak for the week was 1, against an average of 0 players. The busiest stretch of the last 48 hours came at 12:00 UTC, averaging 1 players.
Server details
Is ServerName online, and how reliable is it?
The server ServerName is not online now; 47 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 7, a 4% uptime. It came to Rust Pop Watch's attention on 22 September 2026.
Where is ServerName located?
There is no region from ServerName. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 178.178.103.21:28015.
Which Rust version is ServerName on?
On Windows, ServerName runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on ServerName?
Too few wipes are on record for ServerName to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 25 days 23 hours.
The rules
Which map does ServerName run?
ServerName uses a procedural map, which the game generates.
What are the rules and settings on ServerName?
No gather rate appears in the name of ServerName. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
Getting in
How do I join ServerName?
The console method: start Rust, press F1, and type client.connect 178.178.103.21:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.