Matt's Server
Offline 178.191.95.29:28015 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Matt's Server?
These Rust Pop Watch lists include Matt's Server: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Matt's Server mean?
For the server browser, Matt's Server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp500 (Max players): There are 500 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Matt's Server rank against other Rust servers?
A seven-day player-hours placing of #10,528 puts Matt's Server in the top 47% of all ranked servers.
How many players are on Matt's Server right now?
Offline now, Matt's Server was last spotted 2 days 16 hours ago. Averaging 0 players across seven days, it topped out at 1.
About the server
Is Matt's Server online, and how reliable is it?
Down at the moment: Matt's Server was last seen 2 days 16 hours ago. The last 3 full days saw uptime of 3%, with 2 out of 72 hours online. The first time Rust Pop Watch saw it was 24 October 2026.
Where is Matt's Server located?
There is no region from Matt's Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 178.191.95.29:28015.
Which Rust version is Matt's Server on?
On Windows, Matt's Server runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Matt's Server?
Matt's Server's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 3 days 19 hours.
Rules and settings
Which map does Matt's Server run?
Matt's Server uses a procedural map, which the game generates.
What are the rules and settings on Matt's Server?
Nothing in the name tells you the gather rate on Matt's Server. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Matt's Server?
The console method: start Rust, press F1, and type client.connect 178.191.95.29:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.