Timeweb Cloud
Offline 178.207.82.239:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Timeweb Cloud?
These are the Rust Pop Watch lists that include Timeweb Cloud: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Timeweb Cloud mean?
These are the tags Timeweb Cloud publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp3 (Max players): There are 3 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Timeweb Cloud rank against other Rust servers?
The last seven days of player hours place Timeweb Cloud at #9,492, in the top 43% of all ranked servers.
How many players are on Timeweb Cloud right now?
The last sighting of Timeweb Cloud was 36 hours ago, and it is offline now. Peak for the week was 1, against an average of 1 players. Over the last 48 hours, the fullest hour was 13:00 UTC, averaging 1 players.
Server details
Is Timeweb Cloud online, and how reliable is it?
Down at the moment: Timeweb Cloud was last seen 36 hours ago. Over the last 1 full day it was up 0% of the time, 0 of 24 hours. The first time Rust Pop Watch saw it was 26 October 2026.
Where is Timeweb Cloud located?
No region is published by Timeweb Cloud. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 178.207.82.239:28015.
Which Rust version is Timeweb Cloud on?
On Windows, Timeweb Cloud runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Timeweb Cloud?
The record of Timeweb Cloud's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 2 days 17 hours.
Map and rules
Which map does Timeweb Cloud run?
The map on Timeweb Cloud is procedural, made by the game.
What are the rules and settings on Timeweb Cloud?
Nothing in the name tells you the gather rate on Timeweb Cloud. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Timeweb Cloud?
Enter client.connect 178.207.82.239:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.