TugboatTest
Offline 178.220.66.181:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 07:31 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include TugboatTest?
You'll find TugboatTest on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on TugboatTest mean?
The game's server browser picks up these tags from TugboatTest: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does TugboatTest rank against other Rust servers?
A seven-day player-hours placing of #13,102 puts TugboatTest in the top 59% of all ranked servers.
How many players are on TugboatTest right now?
The last sighting of TugboatTest was 6 days 18 hours ago, and it is offline now. Averaging 1 players across seven days, it topped out at 1.
Server details
Is TugboatTest online, and how reliable is it?
TugboatTest shows as offline, last spotted 6 days 18 hours ago. The last 7 full days saw uptime of 1%, with 1 out of 168 hours online. The first time Rust Pop Watch saw it was 21 October 2026.
Where is TugboatTest located?
There is no region from TugboatTest. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 178.220.66.181:28015.
Which Rust version is TugboatTest on?
Rust network protocol 2634 and build 167781 is the version TugboatTest runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on TugboatTest when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on TugboatTest?
Too few wipes are on record for TugboatTest to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 6 days 18 hours is when the present world was made.
The rules
Which map does TugboatTest run?
TugboatTest uses a procedural map, which the game generates.
What are the rules and settings on TugboatTest?
The name of TugboatTest says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It appears under Community in the browser. The VAC anti-cheat from Valve is on.
Join up
How do I join TugboatTest?
Enter client.connect 178.220.66.181:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.