Local PVE
Offline 178.27.9.221:28015 checked 40d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Local PVE?
These are the Rust Pop Watch lists that include Local PVE: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local PVE mean?
The game's server browser picks up these tags from Local PVE: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^p (PvE): The danger is the world, not other players: no PvP here; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Local PVE rank against other Rust servers?
A seven-day player-hours placing of #14,155 puts Local PVE in the top – of all ranked servers.
How many players are on Local PVE right now?
The last sighting of Local PVE was 40 days 18 hours ago, and it is offline now.
Server details
Is Local PVE online, and how reliable is it?
Local PVE shows as offline, last spotted 40 days 18 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 16 September 2026.
Where is Local PVE located?
No region is published by Local PVE. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 178.27.9.221:28015.
Which Rust version is Local PVE on?
Rust network protocol 2633 and build 163794 is the version Local PVE runs on Linux. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Local PVE?
Too few wipes are on record for Local PVE to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 41 days 9 hours.
Rules and settings
Which map does Local PVE run?
A procedural map is what Local PVE runs, generated by the game.
What are the rules and settings on Local PVE?
No gather rate appears in the name of Local PVE. Groups go up to 8 players, which is the default. no fighting other players: that is the pve mode. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched off.
Join up
How do I join Local PVE?
The console method: start Rust, press F1, and type client.connect 178.27.9.221:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.