Brutal PvE II
Offline EU 178.63.43.239:7003 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 17:58 UTC, in 1d 8h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:58 UTC12d ago | 2 | – | running | 0 |
| Thu 1 Oct, 17:59 UTC FW26d ago | 3 | halved by day 9 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Brutal PvE II?
These are the Rust Pop Watch lists that include Brutal PvE II: European Rust servers, live, Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: Biweekly ^b, PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on Brutal PvE II mean?
These are the tags Brutal PvE II publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp25 (Max players): There are 25 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^b (Biweekly): The server wipes every fortnight; ^p (PvE): The danger is the world, not other players: no PvP here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here; ^q (Premium): You need Rust's premium status to get in; EU (Europe): The server browser lists it under Europe. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Brutal PvE II rank against other Rust servers?
For the last seven days of player hours, Brutal PvE II sits at #4,857, inside the top 22% of ranked servers and at #1,666 in Europe.
How many players are on Brutal PvE II right now?
Brutal PvE II went quiet 29 hours ago and is offline at the moment. Averaging 0 players across seven days, it topped out at 3. Over the last 48 hours, the fullest hour was 16:00 UTC, averaging 1 players.
About the server
Is Brutal PvE II online, and how reliable is it?
The server Brutal PvE II is not online now; 29 hours have passed since it was last seen. Based on the uptime it reports, the last restart was about 23 hours ago. Out of 168 hours in the last 7 full days, it was online for 149, a 89% uptime. Rust Pop Watch's first record of it is 21 September 2026.
Does Brutal PvE II run smoothly?
Average server fps for the last 48 hours was 109, and it never went below 84. At its peak it held 131,243 entities: buildings, deployables and all the rest. Memory use peaked at 4,497 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Brutal PvE II located?
With its EU tag, Brutal PvE II lists itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 178.63.43.239:7003.
Which Rust version is Brutal PvE II on?
On Linux, Brutal PvE II runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on Brutal PvE II when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. The crowd on the latest wipe topped out 2 hours in. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. The crowd fell under half by day 9 whenever it did not hold.
What is the wipe schedule on Brutal PvE II?
The prediction follows its tag, since too few of Brutal PvE II's wipes are on record to confirm the schedule. Thursday 29 October at 17:58 UTC is the date its next wipe is due. The world it is running now dates from 12 days 15 hours. A wipe every two weeks is what its tags promise.
The rules
Which map does Brutal PvE II run?
A procedural map of 4,500 with seed 15102026 is what Brutal PvE II runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Brutal PvE II?
The name of Brutal PvE II says nothing about gather rate. Eight players per group: that is the game's default. pve is the game mode, no fighting other players. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. You need Rust's premium status to get in. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Brutal PvE II?
The console method: start Rust, press F1, and type client.connect 178.63.43.239:7003. Launch Rust on this page is another way, opening Rust via Steam and connecting. You need Rust's premium status to get in.