Local Debug (no EAC)
Offline 178.90.175.122:28015 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Local Debug (no EAC)?
You'll find Local Debug (no EAC) on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Debug (no EAC) mean?
The game's server browser picks up these tags from Local Debug (no EAC): gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp8 (Max players): It has 8 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Local Debug (no EAC) rank against other Rust servers?
A seven-day player-hours placing of #15,349 puts Local Debug (no EAC) in the top 69% of all ranked servers.
How many players are on Local Debug (no EAC) right now?
The last sighting of Local Debug (no EAC) was 2 days 12 hours ago, and it is offline now. Across the past week it drew an average of 0 players.
Server details
Is Local Debug (no EAC) online, and how reliable is it?
The server Local Debug (no EAC) is not online now; 2 days 12 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 6, a 4% uptime. The first time Rust Pop Watch saw it was 26 September 2026.
Where is Local Debug (no EAC) located?
No region is published by Local Debug (no EAC). It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 178.90.175.122:28015.
Which Rust version is Local Debug (no EAC) on?
Rust network protocol 2633 and build 163207 is the version Local Debug (no EAC) runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Local Debug (no EAC)?
The record of Local Debug (no EAC)'s wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 52 days 19 hours.
The rules
Which map does Local Debug (no EAC) run?
The map on Local Debug (no EAC) is procedural, made by the game.
What are the rules and settings on Local Debug (no EAC)?
No gather rate appears in the name of Local Debug (no EAC). Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. It appears under Community in the browser. Anti-cheat is off: VAC, Valve's system.
Join up
How do I join Local Debug (no EAC)?
Enter client.connect 178.90.175.122:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.