Server name on in-game server list
Offline 179.0.118.176:28015 checked 9d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 01:22 UTC9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Server name on in-game server list?
These are the Rust Pop Watch lists that include Server name on in-game server list: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Server name on in-game server list mean?
These are the tags Server name on in-game server list publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): There are 5 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Server name on in-game server list rank against other Rust servers?
The last seven days of player hours place Server name on in-game server list at #15,353, in the top 70% of all ranked servers.
How many players are on Server name on in-game server list right now?
Server name on in-game server list went quiet 9 days 5 hours ago and is offline at the moment.
About the server
Is Server name on in-game server list online, and how reliable is it?
The server Server name on in-game server list is not online now; 9 days 5 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 18 October 2026.
Where is Server name on in-game server list located?
No region is published by Server name on in-game server list. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 179.0.118.176:28015.
Which Rust version is Server name on in-game server list on?
On Windows, Server name on in-game server list runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on Server name on in-game server list when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on Server name on in-game server list?
Server name on in-game server list's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 9 days 10 hours is when the present world was made.
Map and rules
Which map does Server name on in-game server list run?
Server name on in-game server list uses a procedural map, which the game generates.
What are the rules and settings on Server name on in-game server list?
No gather rate appears in the name of Server name on in-game server list. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
How to join
How do I join Server name on in-game server list?
The console method: start Rust, press F1, and type client.connect 179.0.118.176:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.