AVIX_TEST_2X
Offline 179.254.82.16:28015 checked 40d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include AVIX_TEST_2X?
These Rust Pop Watch lists include AVIX_TEST_2X: 2x Rust servers, live and Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What do the server tags on AVIX_TEST_2X mean?
These are the tags AVIX_TEST_2X publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): It's on game build 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does AVIX_TEST_2X rank against other Rust servers?
A seven-day player-hours placing of #13,254 puts AVIX_TEST_2X in the top – of all ranked servers.
How many players are on AVIX_TEST_2X right now?
AVIX_TEST_2X went quiet 40 days 14 hours ago and is offline at the moment.
Server facts
Is AVIX_TEST_2X online, and how reliable is it?
Down at the moment: AVIX_TEST_2X was last seen 40 days 14 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 19 September 2026.
Where is AVIX_TEST_2X located?
There is no region from AVIX_TEST_2X. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 179.254.82.16:28015.
Which Rust version is AVIX_TEST_2X on?
On Windows, AVIX_TEST_2X runs Rust network protocol 2633 and build 164530. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on AVIX_TEST_2X?
AVIX_TEST_2X's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 47 days 17 hours is when the present world was made.
Rules and settings
Which map does AVIX_TEST_2X run?
A procedural map is what AVIX_TEST_2X runs, generated by the game.
What are the rules and settings on AVIX_TEST_2X?
The name says it: AVIX_TEST_2X gathers at 2x. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join AVIX_TEST_2X?
Enter client.connect 179.254.82.16:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.