testing
Offline NA 179.64.109.233:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers, top 78% in NA, and #359 of the duo servers (top 85%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 15:49 UTC, in 1d 12h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include testing?
These are the Rust Pop Watch lists that include testing: Duo servers, live, Modded Rust servers, live and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.
What do the server tags on testing mean?
The game's server browser picks up these tags from testing: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): Slots: 20; ts2 (Group limit): Each team is capped at 2; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^w (Weekly): Wipes happen every week; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins; NA (North America): In the server browser it sits under North America. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does testing rank against other Rust servers?
For the last seven days of player hours, testing sits at #14,604, inside the top 66% of ranked servers and at #1,450 in North America. Within the duo category, it sits at #359.
How many players are on testing right now?
Offline now, testing was last spotted 6 days 19 hours ago. Averaging 0 players across seven days, it topped out at 1.
Server details
Is testing online, and how reliable is it?
The server testing is not online now; 6 days 19 hours have passed since it was last seen. The last 7 full days saw uptime of 1%, with 2 out of 168 hours online. Rust Pop Watch's first record of it is 22 October 2026.
Where is testing located?
testing uses its NA tag to list itself in North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 179.64.109.233:28015.
Which Rust version is testing on?
Rust network protocol 2635 and build 168909 is the version testing runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on testing?
The estimate for the next wipe on testing rests on weekly: 7 days after its last wipe. Come Saturday 31 October at 15:49 UTC, the next wipe is expected. 19 days 11 hours is when the present world was made. Its tags carry a wipe schedule that runs weekly.
Map and rules
What are the rules and settings on testing?
The name of testing says nothing about gather rate. duo is the group rule, capping teams at 2 players. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. The VAC anti-cheat from Valve is on.
Getting in
How do I join testing?
The console method: start Rust, press F1, and type client.connect 179.64.109.233:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.