Kyle's SeaSkull Server
Offline 179.64.39.240:28015 checked 42d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Kyle's SeaSkull Server?
These are the Rust Pop Watch lists that include Kyle's SeaSkull Server: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Kyle's SeaSkull Server mean?
For the server browser, Kyle's SeaSkull Server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): It's on game build 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Kyle's SeaSkull Server rank against other Rust servers?
The last seven days of player hours place Kyle's SeaSkull Server at #15,489, in the top – of all ranked servers.
How many players are on Kyle's SeaSkull Server right now?
Offline now, Kyle's SeaSkull Server was last spotted 42 days 16 hours ago.
Server facts
Is Kyle's SeaSkull Server online, and how reliable is it?
Kyle's SeaSkull Server shows as offline, last spotted 42 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 16 September 2026.
Where is Kyle's SeaSkull Server located?
No region is published by Kyle's SeaSkull Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 179.64.39.240:28015.
Which Rust version is Kyle's SeaSkull Server on?
Rust network protocol 2633 and build 163794 is the version Kyle's SeaSkull Server runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Kyle's SeaSkull Server?
Kyle's SeaSkull Server's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 43 days 7 hours.
The rules
What are the rules and settings on Kyle's SeaSkull Server?
The name of Kyle's SeaSkull Server says nothing about gather rate. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It appears under Community in the browser. The VAC anti-cheat from Valve is on.
Getting in
How do I join Kyle's SeaSkull Server?
The console method: start Rust, press F1, and type client.connect 179.64.39.240:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.