Live 51,557 players 11,739 servers online 122 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published TestServer Off dutyoffline
Celebrity profile

TestServer

Offline 180.113.55.30:10241 checked 24d ago

quad moddedoxide
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Vital stats

Players now 1/ 100 slots 1% full
7-day average0peak –
Rank#14,532top 64%
Region–no continent published · group quad
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 64% of all ranked servers, and #608 of the quad servers (top 71%). Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include TestServer?

These are the Rust Pop Watch lists that include TestServer: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What do the server tags on TestServer mean?

The game's server browser picks up these tags from TestServer: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): There are 100 slots; ts4 (Group limit): Each team is capped at 4; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166494 (Build): It's on game build 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does TestServer rank against other Rust servers?

The last seven days of player hours place TestServer at #14,532, in the top 64% of all ranked servers. Within the quad category, it sits at #608.

How many players are on TestServer right now?

TestServer went quiet 24 days 18 hours ago and is offline at the moment.

About the server

Is TestServer online, and how reliable is it?

The server TestServer is not online now; 24 days 18 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 4 October 2026.

Where is TestServer located?

No region is published by TestServer. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 180.113.55.30:10241.

Which Rust version is TestServer on?

Rust network protocol 2634 and build 166494 is the version TestServer runs on Windows. Steam updates your game so it matches the protocol needed to join.

Wipe times

What is the wipe schedule on TestServer?

The record of TestServer's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 26 days 18 hours is when the present world was made.

Rules and settings

What are the rules and settings on TestServer?

Nothing in the name tells you the gather rate on TestServer. quad is the group rule, capping teams at 4 players. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. The VAC anti-cheat from Valve is on.

Join up

How do I join TestServer?

Enter client.connect 180.113.55.30:10241 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts4,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players There are 100 slots.
ts4
Group limit Each team is capped at 4.
v2634
Protocol To join, your game must be on the same protocol version: 2634.
cs166494
Build It's on game build 166494.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.