TestServer
Offline 180.113.55.30:10241 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers, and #608 of the quad servers (top 71%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include TestServer?
These are the Rust Pop Watch lists that include TestServer: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What do the server tags on TestServer mean?
The game's server browser picks up these tags from TestServer: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): There are 100 slots; ts4 (Group limit): Each team is capped at 4; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166494 (Build): It's on game build 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does TestServer rank against other Rust servers?
The last seven days of player hours place TestServer at #14,532, in the top 64% of all ranked servers. Within the quad category, it sits at #608.
How many players are on TestServer right now?
TestServer went quiet 24 days 18 hours ago and is offline at the moment.
About the server
Is TestServer online, and how reliable is it?
The server TestServer is not online now; 24 days 18 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 4 October 2026.
Where is TestServer located?
No region is published by TestServer. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 180.113.55.30:10241.
Which Rust version is TestServer on?
Rust network protocol 2634 and build 166494 is the version TestServer runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on TestServer?
The record of TestServer's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 26 days 18 hours is when the present world was made.
Rules and settings
What are the rules and settings on TestServer?
Nothing in the name tells you the gather rate on TestServer. quad is the group rule, capping teams at 4 players. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join TestServer?
Enter client.connect 180.113.55.30:10241 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.