TestServer
Offline 180.146.192.248:28015 checked 38d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include TestServer?
These are the Rust Pop Watch lists that include TestServer: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TestServer mean?
The game's server browser picks up these tags from TestServer: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs162929 (Build): It's on game build 162929; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does TestServer rank against other Rust servers?
The last seven days of player hours place TestServer at #15,477, in the top 68% of all ranked servers.
How many players are on TestServer right now?
TestServer went quiet 38 days 3 hours ago and is offline at the moment.
Server details
Is TestServer online, and how reliable is it?
TestServer shows as offline, last spotted 38 days 3 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 21 September 2026.
Where is TestServer located?
There is no region from TestServer. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 180.146.192.248:28015.
Which Rust version is TestServer on?
On Windows, TestServer runs Rust network protocol 2633 and build 162929. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on TestServer?
Too few wipes are on record for TestServer to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 55 days 8 hours.
The rules
Which map does TestServer run?
A procedural map is what TestServer runs, generated by the game.
What are the rules and settings on TestServer?
Nothing in the name tells you the gather rate on TestServer. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join TestServer?
The console method: start Rust, press F1, and type client.connect 180.146.192.248:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.