Live 34,137 players 11,669 servers online 86 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published CTZ-Local Off dutyoffline
Celebrity profile

CTZ-Local

Offline 180.148.111.216:28015 checked 24d ago

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Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak –
Rank#15,967top 71%
Region–no continent published · group 8, the default
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include CTZ-Local?

These Rust Pop Watch lists include CTZ-Local: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on CTZ-Local mean?

The game's server browser picks up these tags from CTZ-Local: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does CTZ-Local rank against other Rust servers?

The last seven days of player hours place CTZ-Local at #15,967, in the top 71% of all ranked servers.

How many players are on CTZ-Local right now?

Offline now, CTZ-Local was last spotted 24 days 10 hours ago.

Server facts

Is CTZ-Local online, and how reliable is it?

The server CTZ-Local is not online now; 24 days 10 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 4 October 2026.

Where is CTZ-Local located?

There is no region from CTZ-Local. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 180.148.111.216:28015.

Which Rust version is CTZ-Local on?

Rust network protocol 2634 and build 166652 is the version CTZ-Local runs on Windows. Steam updates your game so it matches the protocol needed to join.

Wipe times

What is the wipe schedule on CTZ-Local?

CTZ-Local's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 21 hours.

The rules

Which map does CTZ-Local run?

A procedural map of 4,000 with seed 1234 is what CTZ-Local runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on CTZ-Local?

The name of CTZ-Local says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join CTZ-Local?

Enter client.connect 180.148.111.216:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The game protocol is 2634, so your client has to match it to join.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.