Test Server - Dont enter
Offline 181.21.28.145:28015 checked 42d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test Server - Dont enter?
These are the Rust Pop Watch lists that include Test Server - Dont enter: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Test Server - Dont enter mean?
For the server browser, Test Server - Dont enter lists these tags: gmvanilla (Game mode): This is vanilla survival; mp3 (Max players): There are 3 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Test Server - Dont enter rank against other Rust servers?
Player hours over the last week rank Test Server - Dont enter at #14,497, within the top – of ranked servers.
How many players are on Test Server - Dont enter right now?
Offline now, Test Server - Dont enter was last spotted 42 days 14 hours ago.
About the server
Is Test Server - Dont enter online, and how reliable is it?
Down at the moment: Test Server - Dont enter was last seen 42 days 14 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 16 September 2026.
Where is Test Server - Dont enter located?
There is no region from Test Server - Dont enter. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 181.21.28.145:28015.
Which Rust version is Test Server - Dont enter on?
Rust network protocol 2633 and build 163794 is the version Test Server - Dont enter runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Test Server - Dont enter?
An estimate from the force wipe gives Test Server - Dont enter's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. The world it is running now dates from 54 days 17 hours. The tags hold a monthly wipe schedule.
Rules and settings
Which map does Test Server - Dont enter run?
The map on Test Server - Dont enter is procedural, made by the game.
What are the rules and settings on Test Server - Dont enter?
No gather rate appears in the name of Test Server - Dont enter. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Test Server - Dont enter?
Enter client.connect 181.21.28.145:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.