local test
Offline 184.152.19.162:28015 checked 18d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include local test?
You'll find local test on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on local test mean?
The game's server browser picks up these tags from local test: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does local test rank against other Rust servers?
A seven-day player-hours placing of #15,863 puts local test in the top 72% of all ranked servers.
How many players are on local test right now?
Offline now, local test was last spotted 18 days 8 hours ago.
About the server
Is local test online, and how reliable is it?
Down at the moment: local test was last seen 18 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 9 October 2026.
Where is local test located?
There is no region from local test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 184.152.19.162:28015.
Which Rust version is local test on?
On Windows, local test runs Rust network protocol 2634 and build 167398. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on local test?
Too few wipes are on record for local test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 19 days 11 hours.
Map and rules
Which map does local test run?
local test uses a procedural map, which the game generates.
What are the rules and settings on local test?
No gather rate appears in the name of local test. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. Community is its listing in the server browser. The VAC anti-cheat from Valve is off.
Join up
How do I join local test?
The console method: start Rust, press F1, and type client.connect 184.152.19.162:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.