vulxN_
Online 185.125.205.105:28080 checked 12m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 05:26 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include vulxN_?
These Rust Pop Watch lists include vulxN_: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on vulxN_ mean?
The game's server browser picks up these tags from vulxN_: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp70 (Max players): Slots: 70; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^p (PvE): Here the world is the threat, and players don't fight each other; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does vulxN_ rank against other Rust servers?
A seven-day player-hours placing of #15,327 puts vulxN_ in the top 69% of all ranked servers.
How many players are on vulxN_ right now?
0 players are on vulxN_ at the moment, out of 70 slots. The seven-day average sits at 0 players.
About the server
Is vulxN_ online, and how reliable is it?
As of now, vulxN_ is online. The uptime figure suggests it restarted roughly 33 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. It came to Rust Pop Watch's attention on 5 October 2026.
Does vulxN_ run smoothly?
Its server fps over the last 48 hours averaged 68, with 54 as the lowest. The world carried as many as 215,947 entities, including buildings and deployables. Memory use peaked at 5,347 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is vulxN_ located?
There is no region from vulxN_. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 185.125.205.105:28080.
Which Rust version is vulxN_ on?
On Windows, vulxN_ runs Rust network protocol 2634 and build 166652. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on vulxN_ when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on vulxN_?
The record of vulxN_'s wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 14 days 12 hours is when the present world was made.
The rules
Which map does vulxN_ run?
The procedural map on vulxN_ measures 6,000 and comes from the game with seed 481981. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on vulxN_?
The name of vulxN_ says nothing about gather rate. The group limit is 8 players, the game's default. It runs pve, no fighting other players. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. The VAC anti-cheat from Valve is on.
How to join
How do I join vulxN_?
Enter client.connect 185.125.205.105:28080 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.