TestServer
Offline 185.149.28.111:28015 checked 35d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include TestServer?
These Rust Pop Watch lists include TestServer: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TestServer mean?
The game's server browser picks up these tags from TestServer: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does TestServer rank against other Rust servers?
The last seven days of player hours place TestServer at #14,644, in the top 64% of all ranked servers.
How many players are on TestServer right now?
The last sighting of TestServer was 35 days 22 hours ago, and it is offline now.
About the server
Is TestServer online, and how reliable is it?
The server TestServer is not online now; 35 days 22 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 21 September 2026.
Where is TestServer located?
There is no region from TestServer. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 185.149.28.111:28015.
Which Rust version is TestServer on?
Rust network protocol 2633 and build 164530 is the version TestServer runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on TestServer?
The record of TestServer's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 36 days.
Rules and settings
Which map does TestServer run?
A procedural map is what TestServer runs, generated by the game.
What are the rules and settings on TestServer?
No gather rate appears in the name of TestServer. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join TestServer?
Enter client.connect 185.149.28.111:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.