Live 38,590 players 11,700 servers online 91 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Devblog 301 LAN Off dutyoffline
Celebrity profile

Devblog 301 LAN

Offline 185.16.213.70:28015 checked 31d ago

pve
Get on the guest list

Vital stats

Players now 0/ 20 slots 0% full
7-day average0peak –
Rank#16,957top 71%
Regionus4no continent published · group 8, the default
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Devblog 301 LAN?

You'll find Devblog 301 LAN on the following Rust Pop Watch lists: Community servers, by the numbers and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What do the server tags on Devblog 301 LAN mean?

The game's server browser picks up these tags from Devblog 301 LAN: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp20 (Max players): There are 20 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2602 (Protocol): The game protocol is 2602, so your client has to match it to join; cs132924 (Build): Game build: 132924; ptrak (Networking): The network layer is RakNet, which is the game's standard; $rus4 (Region code): Region code: us4; ^p (PvE): No fighting between players: the world supplies the danger. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does Devblog 301 LAN rank against other Rust servers?

Player hours over the last week rank Devblog 301 LAN at #16,957, within the top 71% of ranked servers.

How many players are on Devblog 301 LAN right now?

Offline now, Devblog 301 LAN was last spotted 31 days 4 hours ago.

Server facts

Is Devblog 301 LAN online, and how reliable is it?

Down at the moment: Devblog 301 LAN was last seen 31 days 4 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 27 September 2026.

Where is Devblog 301 LAN located?

The region code for Devblog 301 LAN is us4, and no region is published. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 185.16.213.70:28015.

Which Rust version is Devblog 301 LAN on?

On Windows, Devblog 301 LAN runs Rust network protocol 2602 and build 132924. Steam updates your game so it matches the protocol needed to join.

Wipe days

What is the wipe schedule on Devblog 301 LAN?

Too few wipes are on record for Devblog 301 LAN to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 35 days 16 hours is when the present world was made.

Rules and settings

Which map does Devblog 301 LAN run?

Devblog 301 LAN uses a procedural map, which the game generates.

What are the rules and settings on Devblog 301 LAN?

No gather rate appears in the name of Devblog 301 LAN. The group limit is 8 players, the game's default. no fighting other players: that is the pve mode. It appears under Community in the browser. The VAC anti-cheat from Valve is off.

Join up

How do I join Devblog 301 LAN?

The console method: start Rust, press F1, and type client.connect 185.16.213.70:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp20,ptrak,$rus4,v2602,^p,gmrust,cs132924,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp20
Max players There are 20 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2602
Protocol The game protocol is 2602, so your client has to match it to join.
cs132924
Build Game build: 132924.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$rus4
Region code Region code: us4.

Gameplay

^p
PvE No fighting between players: the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.