RustA
Offline 185.179.202.196:28017 checked 23d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RustA?
These Rust Pop Watch lists include RustA: Community servers, by the numbers and Vanilla Rust servers, live. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
What do the server tags on RustA mean?
These are the tags RustA publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): There are 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does RustA rank against other Rust servers?
A seven-day player-hours placing of #15,986 puts RustA in the top 71% of all ranked servers.
How many players are on RustA right now?
The last sighting of RustA was 23 days 11 hours ago, and it is offline now.
Server facts
Is RustA online, and how reliable is it?
RustA shows as offline, last spotted 23 days 11 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 6 October 2026.
Where is RustA located?
No region is published by RustA. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 185.179.202.196:28017.
Which Rust version is RustA on?
Rust network protocol 2634 and build 166652 is the version RustA runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on RustA?
RustA's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 12 hours.
Rules and settings
Which map does RustA run?
RustA uses a procedural map, which the game generates.
What are the rules and settings on RustA?
No gather rate appears in the name of RustA. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. The server browser lists it under Community. The server's own word for it is vanilla: facepunch's game, unchanged: no modified rates, kits or rules. The VAC anti-cheat from Valve is on.
Join up
How do I join RustA?
Enter client.connect 185.179.202.196:28017 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.